Tomb of Annihilation
Chaque semaine le dimanche
The land has been struck by the so-called death curse: a wasting disease afflicting everyone who's ever been raised from the dead. Victims grow thinner and weaker, slowly but steadily dying again. When they finally succumb, they can't be raised--and neither can anyone else, regardless of if they've been raised in the past. No cure or treatment has yet been discovered. Laeral Silverhand, the Open Lord of Waterdeep, has offered a bounty of half a million gold pieces to anyone who can put an end to the death curse. Recently, the Blackstaff Vajra Safahr announced that divinations had revealed the curse's source: a necromantic artifact called the Soulmonger located somewhere in Chult. You were one of the first adventurers to catch a boat headed for Chult, knowing that the key to stopping the death curse most assuredly lies somewhere in the peninsula's nigh impenetrable jungles. After nearly two weeks of sailing, you and your fellow shipmates near Port Nyanzaru, the only major settlement in Chult to begin the hunt.
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