The Darkness Beneath the Hills - Call of Cthulhu 7th Edition
mer. 21 novembre à 00:00
"Horror is like a serpent; always shedding its skin, always changing. And it will always come back. It can't be hidden away like the guilty secrets we try to keep in our subconscious." - Dario Argento Josh Winscott is from proud and once-wealthy New England stock. He makes a living writing magazine articles on a variety of subjects, supplemented by occasional short story. He had recently inherited a house from his Aunt on College Hill in Providence, R.I. but during restoration, he discovered that a bricked-up wall in the cellar storage area had covered up an extensive tunnel. At first it appeared to be an old drainage system, but then he found that it connected to a larger corridor. Thinking this might have something to do with the rumored slave tunnels of old, he dismissed the laborers he’d hired and immediately called some friends. One or more of the players might know him from school, through social or professional circles, or perhaps even be related to him. Whatever the case may be, Winscott was friendly with the player(s) and trusted them enough to share his discovery with them. But when the day came to explore the tunnels, all that was found was an empty house. The Tunnel was empty and fearing the worst, the police were called. A cursory investigation turned up no trace of the missing youth. It was only discovered that the tunnel apparently lead to the Providence River. It's been a couple days but the police have found nothing and now believe the house and tunnels holds no more secrets, focusing on the river for the eventual floater. But someone believes this isn't the case, and have looked to hire private investigators to find the young man. There may be more to this then on the surface and the secret may lie in the darkness... Beneath the Hills... I will be bringing a batch of pre generated characters for use but I will also allow and highly suggest character creation using the quick start rules for the game (a set of pre gen stats that you may place where you wish). Also if you have played Call of Cthulhu with me before, feel free to bring your character sheets from any previous session that took place in the 1920s. The game will most likely be 4 hours or less, depending on the players and may very well take two/three nights to complete. Please arrive early or on time, as we will have a limited time to play. We should be done by 10pm as that is the time the cafe closes the downstairs area. Call of Cthulhu uses a 2 d10 percent based system along with the "basic set" of dice used for RPGs (d20, d10, d8, d6, and d4). I will bring a few extras, along with character sheets, pencils and scrap paper. A heads up as to how I run games. I go for full horror. What that means, is slow moments of tension followed by moments of high terror. A roller coaster, if you will. Humor has its place at the table as long as it is within the game narrative. Please keep outside humor to a minimum as it distracts from the game. I also tend to focus on ROLEplay over ROLLplay. I have run games where dice rolls have been in the single digits. I am also flexible with the rules, which the main hard rule being If you roll equal or lower then your skill, you succeed and if higher, you fail. Everything else is up to me. No Rules Lawyers Please. Also Progression is not prominent in my games and this is because characters tend not to last too long. If your character survives 3 to 4 adventures, they will be a bit improved but your attachment to the character will be more based on the experiences he/she went through. Its about your STORY not your STATS. If none of this seems to be a match for your mentality, I would suggest trying another game, but if you are willing to give this play style a chance, feel free to attend. Any questions or concerns? Feel Free to ask in the comments. (The date is currently tentative, I'll notify if it changes)
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