Intro to Substance Designer, with Olga Polukhina
jeu. 30 août à 00:00
Please bring a photo ID, as it will be required to get into WeWork. This is a beginner class covering the basics of Substance Designer. If you don't already have a Substance Designer licence, that's OK. You can get a free 30-day trial here: https://www.allegorithmic.com/buy/download Please have your software loaded and ready to go, since we'll be diving right into making our first PBR texture - the obligatory Brick Wall. Starting with a single b/w node, we’ll build a tiled PBR glazed brick texture, which we’ll save to the Substance Library for later use. As we build our material we’ll have a chance to look at many of the Nodes Substance uses to build basic materials and how they work with each other. We'll finish up by adding a couple of Dynamic Function driven Input Nodes to make the material adjustable.
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