jeu. 18 janvier à 19:00
Yggdrasil is an immense mythical tree that connects the nine worlds in Norse cosmology. Yggdrasil is also a coop game wherein the players are Norse Gods that defend the garden of Odin from the "evil Norse deities" (Loki, Fenrir, etc.).
US against THEM
You can play: Odin, Thor, Tyr, Frey, Heimdall or Freyja.
You will fight (them = the game): the wolf Fenrir, the huge serpent Jormungand, the Fire Giant Surt, the Goddess of the Dead Hel, the traitor Loki and the cosmic dragon Nidhogg
How does Yggdrasil look?
The board looks very complicated, but it is just a representation of what the players can do during their turn. Once you get over the perception of complexity, the mechanic is actually quite simple (what follows is a quote from boardgamegeek, that summarizes the rules rather well):
During his turn, the active player first draws an Enemy card, corresponding to one of the six Evil creatures. The corresponding counter is moved one space forward in Asgard and the associated effect applies. Then the active player performs three different actions among the nine at his disposal in order to resist to the advance:
• Ask for the Elves' help
• Get a Weapon from the Dwarves
• Send the Valkyries looking for Vikings' souls on the mankind world Midgard
• Fight the Giants and try to gather the parts of a magic rune
• Negotiate with the Vanir
• Get rid of the Fire Giants who invade Midgard
• Get the Vikings back from Hel's world
• Exchange forces with another god
• Fight against the Enemies in Asgard
Each player, depending on the god he plays, has a specific power that allows him to perform some actions better. All of these actions have to be used in the right moment or the victory will be unreachable. The players will need cleverness, calm and team spirit to challenge the game.
Note: not my copy
I have asked La Table to keep their copy aside for this session. Why only 4 players if the max is 6?
To keep the time in check, to make it a little easier (more players make the enemy move faster), ... It is however not a hard stop, but strong (counter)arguments will be required to get accepted to divinity. :-)
Why no hard end time in the meetup form?
The battle can rage on a long time (but the average should be 1h30). My experience (as Norse God ad interim in the past): Evil can win rather fast if the players don't cooperate as Gods tend to do.
Will we win?
Hmmm, defeating evil... is that at all possible? We all know how it is in Eldritch horror. So... set your expectations low, but strive for eternal glory nevertheless.
More info on the game
Rules (pdf): http://boardgamegeek.com/filepage/67134/english-rules
Rules (video - Ludonauts - 7 min of which about 1 min setup - bad audio): https://www.youtube.com/watch?v=tX-iCGiz6kY
Rules (video - Dice Tower - 12 min): https://www.youtube.com/watch?v=uM5sTTnMXRA